![]() ![]() If you want another actionable, large scale design lesson from Oko, it is here. Even when Attune with Aether was banned, Energy showed up. When you ban Oko, and that's a when not an if, you will see basically no Food. The failure case came true, and Oko "succeeded" at surviving that. Food as a mechanic has largely missed Constructed, we just see a lot of it from Oko and Gilded Goose. If you look at Simic "Food", the only real Food card is Wicked Wolf. So numbers get pushed a bit to ensure it works by itself. Even if Food misses, you want this card to hit. You are spending a planeswalker on it, and that planeswalker is one you are setting up as a prominent current and future antagonist. I'm not excusing missing the utterly stifling impact Oko's +1 has on deck building, but the rest falls into place, And Vampires and Dinosaurs both got raised to highly competitive options with some targeted Magic 2020 buffs.įrom this idea of having one shot to make Food hit Standard play, the narrative of creating Oko, Thief of Crowns is easy. If you push too hard and don't print appropriate interaction to punish going all in on that one thing, you can easily end up in a scenario where that thing outclasses everything else.īut Energy didn't really go over the top without Rogue Refiner from Aether Revolt. That might be an equally bad mistake on its own. If you don't push enough, you get Ixalan where the tribes barely made an impact. You push the power level on some of the pieces, because if you don't you wasted a lot of cards that only work with each other. Every more subtle interaction in the format now has to stack up to those obvious ones. The pieces fit together and make all the other cards that do it better. The best recent example is Energy, though the classic is Affinity for Artifacts. ![]() The first premiere Magic event to feature the new Pioneer format will be a month later at Players Tour I on February 1, 2020.Another common theme among Magic mistakes is a parasitic mechanic running out of control. ![]() The next Pioneer Banned and Restricted announcement is scheduled for Monday, January 6, 2020, after which it will join the combined Banned and Restricted announcements used for each of Magic’s other competitive formats. As such, Wizards banned Nexus of Fate, noting that the card’s frustrating play patterns by locking opposing players out of taking another turn would have had a negative impact on the Pioneer format’s health. Simic Ramp happened to be one of the deck’s worst matchups, so Wizards wanted to take preemptive action concert with the Oko ban to prevent Simic Nexus from dominating the metagame. Simic Nexus, on the other hand, was the second best-performing deck in Pioneer and had the second-highest league win rate in the format-after Simic Ramp, of course. He was initially banned from Brawl in early November, then from Standard a few weeks later, and got “ suspended” from Historic last week. Pioneer is just the latest format from which Oko, Thief of Crowns has been banned. In order to weaken the deck, as well as some of the other strong non-ramp strategies that could harm the Pioneer metagame long term, Wizards decided to ban Oko, Thief of Crowns because it alone “shores up many natural weaknesses of ramp decks.” Pioneer Simic Nexus Creatures (1) According to Wizards’ data, the deck had favorable matchups against most of the other top decks in Pioneer while not having any extremely unfavorable matchups. Simic Ramp has been the clear best deck in Pioneer since the last ban, achieving a 60% non-mirror match win rate as well as winning twice as many leagues on Magic Online as any other archetype.
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